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 sand Jutsu

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Croc subeta
webmaster/mizukage/subeta clan leader
webmaster/mizukage/subeta clan leader
Croc subeta


Male
Number of posts : 821
Age : 31
Location : w/ my love amy
Bloodline : subeta clan leader
marriage/engage/dating(rpg wise) : me lovely amy ^^
Registration date : 2008-06-26

Ninja info
Charka:
sand Jutsu Left_bar_bleue1000000000/1000000000sand Jutsu Empty_bar_bleue  (1000000000/1000000000)
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Jutsus:

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PostSubject: sand Jutsu   sand Jutsu Icon_minitimeThu Jun 26, 2008 7:11 pm

Sand Jutsu

Genin Jutsu

- Sand Armor [Suna no Yoroi]
The user creates a thin, although durable, armor of sand around their body by making the sand stick to their skin and clothes and then hardening it. It is not as powerful as the Sand Shield, but the armor can constantly be rebuilt. It uses up large amounts of stamina, and makes the user a lot heavier so they can only keep it on for 4 posts at a time before becoming over heated and exhausted. As the user becomes more experienced (advances in rank), they can use less sand to achieve the effect, as well as become more resistant to the effects of exhaustion. Once the armor is taken off, it takes 4 posts to cool down and recuperate. | Chakra- 10 (Every Post) | Armor's HP- 10 | Genin | The armor's HP is regenerated every post. For every rank above genin, the user may keep the armor on for an addition two posts (so 6 posts at chuunin, 8 at anbu, ect)

- Sand Clone Skill [Suna Bunshin no Jutsu]
Creates clones out of the sand. Uses small amount of chakra and requires the presence of sand to perform. It is fully functional, meaning it can attack and be attacked but it has the appearance of sand so it's useless to use as a distraction. The sand is dispersed when clone is defeated. | Chakra- 8 | Clones has 20 HP and 2 Strength | Genin

- Sand Explosion Skill [Suna Bakuhatsu no Jutsu]
The user must be near a source of sand. Sand is gathered using chakra into a swirling ball that is hurled towards the opponent. Right before impact, the ball explodes into a group of riggid shards that can cut and sting their opponent. | Chakra- 20 | Damage- 30 | Genin | Must be near a deposit of sand

- Sand Rope Skill [Suna Nawa no Jutsu]
Makes a thin rope of sand that the user can propel from a source of sand towards his or her opponent. The rope wraps around the user and tightens itself firmly. The chakra in the rope deteriorates over time, gradually reducing the rope's strength. | Chakra- 35 | Genin | Affect lasts 3 posts. Strength of 3 or more required to break the rope. The strength required to break the rope decreases by 1 every post.

- Sand Shield [Suna Hogo Sochi no Jutsu]
The user slams his hands down on the ground, bringing up a large amount of sand around him into the air to block attacks. The user cannot stray further than five feet away from the shield, otherwise the sand will collapse. The wall will be sustained as long as the user continues to feed chakra into it. | Chakra- 20 (Every Post) | Wall's HP- 60 | Genin | Must be near a large source of sand

- Sand Throwing Stars [Suna Shuriken]
Creates shurikens out of sand. Uses a small amount of chakra and uses sand and hardens it to pose as a shuriken. The sand shuriken may be created from any source of sand and launched to an opponent by the user. The shuriken require a little extra chakra committed to them to be "thrown" if the user does not throw it himself. | Chakra- 6/8 (per shuriken) | Damage- 5 (Per Shuriken) | Genin

- Sand Whip Skill [Sunamuchi no Jutsu]
The user plunges his hand into the sand, then draws out a length of whip made completely out of sand and chakra. It is around the thickness of a child's arm. With the whip, the user can attack his opponent from a short distance, either aiming for a blow that stings the enemy with sand particles, or wraps around a part of their body. If successfully caught, the user can send even more chakra through the whip, its victim to cause more damage. The chakra in the rope deteriorates over time, gradually reducing the rope's strength. | Chakra- 20 | Damage- 10 (Every Post) | Advanced Genin | Affect lasts four posts. Strength of 4 or more needed to break the rope. The strength required is reduced by one every post. Must know Sand Rope Skill

- Sliding Sand Wave [Suberi Suna Nami]
Not a very powerful jutsu in the least, this technique is mainly used to stop oncoming attacks or to psyche out the opponent. The user throws his hand to the side as if calling the sand to follow, it forces the sand on the ground to fly up in front of the user to either attack or defend against oncoming jutsu. This sand is not very strong and will easily be broken down if hit by a powerful jutsu. The sand rises to about the size of a normal human body and will revert back to the ground right after being called upon. | Chakra- 10 | Damage- 3 | Genin | Must have a large source of sand
Chuunin Jutsu

- Exploding Sand Clone Skill [Bakuretsu Suna Bunshin no Jutsu]
This jutsu causes one or more previously created sand clones to explode from the inside, sending the sand that was used to create them towards the victim. | Chakra- 17 (Per Clone) | Damage- 50 (Per Clone) | Chuunin

- Hidden Sand Skill [Sunagakure no Jutsu]
The user must be around a lot of sand to do this. By slowly pulling the users body into the sand, the user is able to walk around underneath the sand. | Chakra- 30 | Chuunin | Lasts three posts. The user must be standing on a sandy or arid terrain.

- Sand Net Skill [Suna Bou no Jutsu]
Creates a large net out of sand from a source of sand that is hurled by chakra towards the user. If the net catches the victim it slowly begins to constrict around the victim. The chakra in the rope deteriorates over time, gradually reducing the rope's strength. | Chakra- 30 | Damage- 15 (Every Post) | Chuunin | Affect lasts four posts. Strength of 4 or more needed to break the rope. The strength required is reduced by one every post.

- Sand Sphere [Suna no Kyuutai]
The user slams his hands down on the ground, bringing up a large amount of sand around him that will form a thick, powerful sphere around him, protecting him from all incoming attacks for a short remainder of time. This sphere will withstand all pressure for a maximum of one turn for Genin, two for Chuunin, and three for Jounin. During this time, the user cannot see what is happening outside of the orb. | Chakra- 60 | Chuunin | Requires a large source of sand

- Sand Transformation Skill [Suna Henge no Jutsu]
The user covers himself in the sand armor and if he wills it he may change the appearance of the sand to one not of his own. More useful than Henge, it is not easily dispelled unless the Suna no Yoroi is broken. Even Doujutsu's can't typically tell that it is a jutsu which makes it especially useful for spying. When Suna no Yoroi is dispelled, so is this jutsu. | Chakra- 5 | Chuunin | Sand Armor must be active
ANBU Jutsu

- Desert Warzone Skill [Sabaku Kousenchitai no Jutsu]
After charging a fist with chakra, the user slams his knuckles into the sand, sending what looks like a shockwave of sand at his enemy. In reality, he is delaying the force of the punch and making it travel beneath the desert at his opponent where it then explodes. However, this jutsu is called 'Desert' Warzone for a good reason; it only works where there is a lot of sand on the ground. Attempting to use this jutsu anywhere else, such as on hard, packed ground will most likely result in the user breaking his or her hand. | Chakra- 50 | Damage- 75 | ANBU | Can only be performed on a sandy terrain unless both strength and endurance is at least 8.

- Great Arm of Sand [Suna Futoiude]
A huge arm forms from the sand, and tries to grab the enemy with its large clawed hand. This jutsu is usually used to grapple a victim, but it can also be used as a shield or powerful punch. The arm can be guided, and stretch easily beyond 50 feet in length. The arm lasts three posts before dissipating. | Chakra- 40 | Arm has 100 HP and a Strength score equal to the user's Intelligence | Advanced ANBU | Must be near a large deposit of sand.

- Sand Instantaneous Body Skill [Suna Shunshin no Jutsu]
A technique which allows the user to transport from one place to another in a veil of sand. | Chakra- 20 | ANBU | Can only be used once per battle

- Sand Dragon Skill [Sabakuryuu no Jutsu]
This jutsu creates a dragon from the swirling of the surrounding, which is quickly brought together and hardened by chakra. The dragon can shoot small blasts of sand from its mouth. The dragon has no wings and moves on all four legs. It like a lizard of sorts and it may use the Hidden Sand Skill at will as long as it is standing on sand. If there is no nearby source of sand to replenish the lost sand used in its blasts, the dragon will crumble after two blasts. | Chakra- 200 | Damage- 60 (from sand blasts) | Dragon has 150 HP and 8 Strength | Advanced ANBU | Affect lasts 5 posts

- Sand Sphere Counter [Suna no Hangeki Kyuutai]
After creating the surrounding orb of sand and using the Daisan no Me to track the enemy, the user can make large spikes of sand move towards the enemy out of the orb. The orb will not lose its power or shape because of this, but this technique will take a tremendous amount of chakra since so many factors need to be taken into account at the same moment. | Chakra- 30 (Per Spike) | Damage- 40 (Per Spike) | Advanced ANBU | Sand Sphere and The Third Eye must be active.

- Sand Shackles [Suna Sokubaku]
This jutsu makes four shackles made of sand launch from a sand source towards an opponent. Each shackle reaches for a wrist or ankle. | Chakra- 40 | ANBU | This jutsu requires a large deposit of sand. Strength of 7 required to break free of the chains.

- The Third Eye [Daisan no Me]
A Ninjutsu technique where the ninja uses sand to create an eye through which they can clearly see without fear of being seen. Perfect for spying or collecting information, or targeting an opponent while guarding himself with a wall-defense. | Chakra- 10 | ANBU | Lasts for five posts.
Jounin Jutsu

- Desert Coffin [Sabaku Kyuu]
The user's chakra controls sand and causes it to surround an opponent or parts of his body, capturing them completely in sand. Only the face is spared to allow breathing. After opponent is captured, they may slowly be lifted into the air and may even be attached to something. The biggest flaw in this jutsu is that the user must maintain concentration on this jutsu for it to work, or the sand to the ground, inert. | Chakra- 75 | Advanced Jounin | Affect lasts six posts. Strength greater then 15 needed to break free of this jutsu. The user must be near a large deposit of sand.

- Desert Funeral [Sabaku Sousou]
This is a macabre jutsu outlawed for its "inhumane method" that is used as a follow up technique to the Desert Coffin. This jutsu causes the Desert Coffin to violently constrict, slowly crushing the entrapped victim. If the Desert Coffin stops working, so does this jutsu. | Chakra- 100 | Damage- 75 (Every Post) | Jounin, Kinjutsu | Desert Coffin must be active.

- Hungry Desert [Gakidou Sabaku]
This jutsu starts by saturating all the sand in up to a 10' cubic area with chakra. After that, the sand slowly begins swirling, pulling anything in the area or on the surface down gradually. It takes several seconds (3 posts) for someone to be completely submerged. Even once submerged, it'll take a while longer for the victim to suffocate. This jutsu is mostly used to immobilize the target, since it takes a lot of chakra to continue to pull the opponent under. | Chakra- 50 (Every Post) | Jounin | Strength of 15 needed to break free of the jutsu while it is active. Once the jutsu ends, the victim is free to dig him or herself out.

- Raging Sandstorm [Kyoubou Suna Arashi]
By drawing out all the sand in the vicinity in a huge wind the user forces all the sand toward their opponent causing an extremely lethal storm of slashing sand particles. Not only can this jutsu erode flesh and cut ribbons all over the opponent's body, the sand will remain in the wounds, heightening the stinging pain and making it hard to clean the cuts afterwards. | Chakra- 100 | Damage- 200 | Advanced Jounin | The user must be near a large deposit of sand
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